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Could Fall Guys: Ultimate Knockout Become The Next Rocket League? | Developer Interview w/Mediatonic Games | The Duel Screens Podcast – 27

Andy Asimakis by Andy Asimakis
Aug 02
in Podcast, The Duel Screens Podcast
Reading Time: 2 mins read
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Joining us this week is Joe Walsh, Lead Game Designer at Mediatonic Games – one of the largest independent studios in the UK. Joe is currently working on Fall Guys: Ultimate Knockout – massively multiplayer free-for-all party game.

Aside from discussing the game’s multiple inspirations such as Takeshi’s Castle and Wipeout, we talked about what it takes to put together a game of mini-games, which ones were the team’s favorites, and the potential of becoming the next Rocket League:

“One of the ones we’ve been playing a lot is called Slime Climb. There is a giant, spiralling obstacle course going up a mountain and the entire arena is being filled with slime from the bottom up. So you’re not necessarily trying to race other people, you’ve just got to reach the end before the slime does. And we’ve made it really difficult now where only about 20% of people make it to the top.”

Listen to the full interview below:

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Tags: #fallguysDevolver DigitalFall GuysFall Guys: Ultimate KnockoutMediatonic Games
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Andy is comprised of 80% pixels and 20% inappropriate memes.

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