audio-media
  • Home
  • About
  • Podcast
    • IndieRift Podcast
    • DevDive
  • Videos
  • Magazine
  • Shop
  • Guest Hosts
No Result
View All Result
  • Home
  • About
  • Podcast
    • IndieRift Podcast
    • DevDive
  • Videos
  • Magazine
  • Shop
  • Guest Hosts
No Result
View All Result
audio-media
No Result
View All Result

The indieRift Podcast | Episode 32

Matt Murray by Matt Murray
May 12
in indieRift Podcast, Podcast
Reading Time: 1 min read
A A
0
SHARES
3
VIEWS
Share on FacebookShare on Twitter

BARK! Erm…HARK! We are back and here to talk all about the dope indies coming your way soon. Also – what does an indie studio do when their game fails at launch? What makes good early game design? Why is Andy barking at his computer?

All this and so much more on the indieRift Podcast! 

#indiegaming #indiegames #indies #indiepodcast

#roguelike #roguelikes #SoulQuest #Replaced #BowWowBattle #madkingredemption #voidlingbound #fivemoreminutes #fps

#deckbuilder #horrorgames #indiedev #gamedev

Support us on Patreon: www.patreon.com/indierift Check us out everywhere at these indieRift Links!: https://linktr.ee/indieRift

Author

  • Matt Murray
    Matt Murray

    Matt is a sucker for stupid hard platformers. If he didn't have a family he would spend 100% of his time trying and failing to speed run Super Meat Boy. He enjoys long walks on the beach, defeating the 8 robot masters, and has a soft spot for indie games.

Tags: BlindfireBow Wow BattleConcordFive More MinutesgamesIndieindieRiftMad King RedemptionReplacedSoulQuestVideo GamesVoidling Bound
ShareTweetSend
Previous Post

An Iconic franchise finally makes its way to Kickstarter

Next Post

Unbeatable Isn’t, But It Is Quite Hard | Review

Matt Murray

Matt Murray

Matt is a sucker for stupid hard platformers. If he didn't have a family he would spend 100% of his time trying and failing to speed run Super Meat Boy. He enjoys long walks on the beach, defeating the 8 robot masters, and has a soft spot for indie games.

Related Posts

From Atomic Owl To Indie Games Publisher: How A Small Studio Is Thinking Big | DevDive – Monster Theater Games

From Atomic Owl To Indie Games Publisher: How A Small Studio Is Thinking Big | DevDive – Monster Theater Games

Jun 17
1
indieRift Podcast – Episode 34 | Podcast

indieRift Podcast – Episode 34 | Podcast

May 28
17
DevDive: Sidetable | Season 3 Episode 2 – Matheu Ryann/Jason and the Argonauts

DevDive: Sidetable | Season 3 Episode 2 – Matheu Ryann/Jason and the Argonauts

May 25
17
DevDive: Sidetable | Season 3 Episode 1 – Connie

DevDive: Sidetable | Season 3 Episode 1 – Connie

May 18
12
Next Post
Unbeatable Isn’t, But It Is Quite Hard | Review

Unbeatable Isn't, But It Is Quite Hard | Review

Social Media Follow

Recent Posts

  • From Atomic Owl To Indie Games Publisher: How A Small Studio Is Thinking Big | DevDive – Monster Theater Games
  • Soda-Powered Penguin Is A Precision Platformer I Can’t Stop Thinking About | Hands-On Impressions
  • Mina the Hollower Burrows Past 500,000 Copies Sold | News
  • Luna Abyss calls you into the void | Review
  • Indie Highlights | 5/31 – 6/6

Categories

Archives

  • Magazine
  • Reviews
  • Podcast
  • Video

© 2024 indieRift - All Right Reserved

No Result
View All Result
  • Home
  • About
  • Podcast
    • IndieRift Podcast
    • DevDive
  • Videos
  • Magazine
  • Shop
  • Guest Hosts

© 2024 indieRift - All Right Reserved