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The indieRift Podcast | Episode 32

Matt Murray by Matt Murray
May 12
in indieRift Podcast, Podcast
Reading Time: 1 min read
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BARK! Erm…HARK! We are back and here to talk all about the dope indies coming your way soon. Also – what does an indie studio do when their game fails at launch? What makes good early game design? Why is Andy barking at his computer?

All this and so much more on the indieRift Podcast! 

#indiegaming #indiegames #indies #indiepodcast

#roguelike #roguelikes #SoulQuest #Replaced #BowWowBattle #madkingredemption #voidlingbound #fivemoreminutes #fps

#deckbuilder #horrorgames #indiedev #gamedev

Support us on Patreon: www.patreon.com/indierift Check us out everywhere at these indieRift Links!: https://linktr.ee/indieRift

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  • Matt Murray
    Matt Murray

    Matt is a sucker for stupid hard platformers. If he didn't have a family he would spend 100% of his time trying and failing to speed run Super Meat Boy. He enjoys long walks on the beach, defeating the 8 robot masters, and has a soft spot for indie games.

Tags: BlindfireBow Wow BattleConcordFive More MinutesgamesIndieindieRiftMad King RedemptionReplacedSoulQuestVideo GamesVoidling Bound
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Matt Murray

Matt Murray

Matt is a sucker for stupid hard platformers. If he didn't have a family he would spend 100% of his time trying and failing to speed run Super Meat Boy. He enjoys long walks on the beach, defeating the 8 robot masters, and has a soft spot for indie games.

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